import cv2 import time from helper import ( tap, look_for_templates, find_template, capture_current_screen, ) # templates templates = { "to_battle": cv2.imread("templates/dungeon/to_battle2.png"), "attack": cv2.imread("templates/dungeon/attack.png"), "water": cv2.imread("templates/dungeon/water.png"), "mixed": cv2.imread("templates/dungeon/mixed.png"), "earth": cv2.imread("templates/dungeon/earth.png"), "auto_battle": cv2.imread("templates/dungeon/auto_battle.png"), "ok": cv2.imread("templates/dungeon/ok.png"), "lock": cv2.imread("templates/dungeon/lock.png"), "collect": cv2.imread("templates/dungeon/collect.png"), } print("watching the screen...") while True: time.sleep(0.5) # Polling interval capture_current_screen() name, locations = look_for_templates(templates) if name is not None: if name in ["to_battle", "auto_battle", "ok", "lock", "collect"]: tap(*locations[0]) if name in ["auto_battle"]: time.sleep(0.5) if name == "attack" and len(locations) == 1: tap(*locations[0]) if name == "attack" and len(locations) == 2: element = find_template(templates["mixed"]) if len(element) == 0: element = find_template(templates["water"]) if len(element) == 0: element = find_template(templates["earth"]) tap(element[0][0], locations[0][1])