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- import cv2
- import time
- from helper import (
- tap,
- look_for_templates,
- find_template,
- capture_current_screen,
- )
- # templates
- templates = {
- "to_battle": cv2.imread("templates/dungeon/to_battle2.png"),
- "attack": cv2.imread("templates/dungeon/attack.png"),
- "water": cv2.imread("templates/dungeon/water.png"),
- "mixed": cv2.imread("templates/dungeon/mixed.png"),
- "earth": cv2.imread("templates/dungeon/earth.png"),
- "auto_battle": cv2.imread("templates/dungeon/auto_battle.png"),
- "ok": cv2.imread("templates/dungeon/ok.png"),
- "lock": cv2.imread("templates/dungeon/lock.png"),
- "collect": cv2.imread("templates/dungeon/collect.png"),
- }
- print("watching the screen...")
- while True:
- time.sleep(0.5) # Polling interval
- capture_current_screen()
- name, locations = look_for_templates(templates)
- if name is not None:
- if name in ["to_battle", "auto_battle", "ok", "lock", "collect"]:
- tap(*locations[0])
- if name in ["auto_battle"]:
- time.sleep(0.5)
- if name == "attack" and len(locations) == 1:
- tap(*locations[0])
- if name == "attack" and len(locations) == 2:
- element = find_template(templates["mixed"])
- if len(element) == 0:
- element = find_template(templates["water"])
- if len(element) == 0:
- element = find_template(templates["earth"])
- tap(element[0][0], locations[0][1])
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